diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-10-09 15:04:15 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-10-09 15:04:15 +0200 |
commit | a33fe750508f9879c51b4917a6212bea10bab40a (patch) | |
tree | d1819c379e67b755b117e62daf6ac6ed53d98b99 /doc/classes | |
parent | e9ff08692cc03d87e8b3dcc427de87899e5d50a5 (diff) |
doc: Sync classref with current source
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Animation.xml | 16 | ||||
-rw-r--r-- | doc/classes/ArrayMesh.xml | 1 | ||||
-rw-r--r-- | doc/classes/Basis.xml | 2 | ||||
-rw-r--r-- | doc/classes/CanvasItem.xml | 6 | ||||
-rw-r--r-- | doc/classes/FuncRef.xml | 16 | ||||
-rw-r--r-- | doc/classes/Node3D.xml | 2 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 4 | ||||
-rw-r--r-- | doc/classes/RenderingServer.xml | 7 | ||||
-rw-r--r-- | doc/classes/VisualShaderNode.xml | 6 |
9 files changed, 28 insertions, 32 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index ceef16f158..d34308501c 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -681,26 +681,26 @@ Returns the update mode of a value track. </description> </method> - <method name="value_track_set_update_mode"> - <return type="void"> + <method name="value_track_interpolate" qualifiers="const"> + <return type="Variant"> </return> <argument index="0" name="track_idx" type="int"> </argument> - <argument index="1" name="mode" type="int" enum="Animation.UpdateMode"> + <argument index="1" name="time_sec" type="float"> </argument> <description> - Sets the update mode (see [enum UpdateMode]) of a value track. + Returns the interpolated value at the given time (in seconds). The [code]track_idx[/code] must be the index of a value track. </description> </method> - <method name="value_track_interpolate" qualifiers="const"> - <return type="float"> + <method name="value_track_set_update_mode"> + <return type="void"> </return> <argument index="0" name="track_idx" type="int"> </argument> - <argument index="1" name="time_sec" type="float"> + <argument index="1" name="mode" type="int" enum="Animation.UpdateMode"> </argument> <description> - Returns the interpolated value at the given time (in seconds). The [code]track_idx[/code] must be the index of a value track. + Sets the update mode (see [enum UpdateMode]) of a value track. </description> </method> </methods> diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index 4edf69ccb2..dc834474ad 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -69,7 +69,6 @@ <argument index="2" name="blend_shapes" type="Array" default="[ ]"> </argument> <argument index="3" name="lods" type="Dictionary" default="{ - }"> </argument> <argument index="4" name="compress_flags" type="int" default="31744"> diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml index faea2f78b8..42ca3ad24b 100644 --- a/doc/classes/Basis.xml +++ b/doc/classes/Basis.xml @@ -111,8 +111,6 @@ </return> <argument index="0" name="b" type="Basis"> </argument> - <argument index="1" name="epsilon" type="float" default="1e-05"> - </argument> <description> Returns [code]true[/code] if this basis and [code]b[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component. </description> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index d36a997330..11000ce8d5 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -607,9 +607,6 @@ <member name="show_behind_parent" type="bool" setter="set_draw_behind_parent" getter="is_draw_behind_parent_enabled" default="false"> If [code]true[/code], the object draws behind its parent. </member> - <member name="top_level" type="bool" setter="set_as_top_level" getter="is_set_as_top_level"> - If [code]true[/code], the node will not inherit its transform from parent [CanvasItem]s. - </member> <member name="show_on_top" type="bool" setter="_set_on_top" getter="_is_on_top"> If [code]true[/code], the object draws on top of its parent. </member> @@ -619,6 +616,9 @@ <member name="texture_repeat" type="int" setter="set_texture_repeat" getter="get_texture_repeat" enum="CanvasItem.TextureRepeat" default="0"> The texture repeating mode to use on this [CanvasItem]. </member> + <member name="top_level" type="bool" setter="set_as_top_level" getter="is_set_as_top_level" default="false"> + If [code]true[/code], the node will not inherit its transform from parent [CanvasItem]s. + </member> <member name="use_parent_material" type="bool" setter="set_use_parent_material" getter="get_use_parent_material" default="false"> If [code]true[/code], the parent [CanvasItem]'s [member material] property is used as this one's material. </member> diff --git a/doc/classes/FuncRef.xml b/doc/classes/FuncRef.xml index 7c01397c24..dc9246ad35 100644 --- a/doc/classes/FuncRef.xml +++ b/doc/classes/FuncRef.xml @@ -26,6 +26,13 @@ Calls the referenced function previously set in [member function] or [method @GDScript.funcref]. Contrarily to [method call_func], this method does not support a variable number of arguments but expects all parameters to be passed via a single [Array]. </description> </method> + <method name="is_valid" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns whether the object still exists and has the function assigned. + </description> + </method> <method name="set_instance"> <return type="void"> </return> @@ -35,16 +42,9 @@ The object containing the referenced function. This object must be of a type actually inheriting from [Object], not a built-in type such as [int], [Vector2] or [Dictionary]. </description> </method> - <method name="is_valid" qualifiers="const"> - <return type="bool"> - </return> - <description> - Returns whether the object still exists and has the function assigned. - </description> - </method> </methods> <members> - <member name="function" type="StringName" setter="set_function" getter="get_function"> + <member name="function" type="StringName" setter="set_function" getter="get_function" default="@"""> The name of the referenced function. </member> </members> diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml index af4f18c5f7..f6ff514474 100644 --- a/doc/classes/Node3D.xml +++ b/doc/classes/Node3D.xml @@ -301,7 +301,7 @@ <member name="scale" type="Vector3" setter="set_scale" getter="get_scale" default="Vector3( 1, 1, 1 )"> Scale part of the local transformation. </member> - <member name="top_level" type="bool" setter="set_as_top_level" getter="is_set_as_top_level"> + <member name="top_level" type="bool" setter="set_as_top_level" getter="is_set_as_top_level" default="false"> If [code]true[/code], the node will not inherit its transformations from its parent. Node transformations are only in global space. </member> <member name="transform" type="Transform" setter="set_transform" getter="get_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 54c337faf9..e9865a6198 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -558,7 +558,7 @@ <member name="input_devices/pointing/emulate_touch_from_mouse" type="bool" setter="" getter="" default="false"> If [code]true[/code], sends touch input events when clicking or dragging the mouse. </member> - <member name="input_devices/pointing/ios/touch_delay" type="float" setter="" getter="" default="0.150"> + <member name="input_devices/pointing/ios/touch_delay" type="float" setter="" getter="" default="0.15"> Default delay for touch events. This only affects iOS devices. </member> <member name="layer_names/2d_physics/layer_1" type="String" setter="" getter="" default=""""> @@ -818,7 +818,7 @@ <member name="logging/file_logging/max_log_files" type="int" setter="" getter="" default="5"> Specifies the maximum amount of log files allowed (used for rotation). </member> - <member name="memory/limits/message_queue/max_size_kb" type="int" setter="" getter="" default="1024"> + <member name="memory/limits/message_queue/max_size_kb" type="int" setter="" getter="" default="4096"> Godot uses a message queue to defer some function calls. If you run out of space on it (you will see an error), you can increase the size here. </member> <member name="memory/limits/multithreaded_server/rid_pool_prealloc" type="int" setter="" getter="" default="60"> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 9c8c964967..9ca699501f 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -583,6 +583,12 @@ Modulates all colors in the given canvas. </description> </method> + <method name="create_local_rendering_device" qualifiers="const"> + <return type="RenderingDevice"> + </return> + <description> + </description> + </method> <method name="directional_light_create"> <return type="RID"> </return> @@ -1627,7 +1633,6 @@ <argument index="3" name="blend_shapes" type="Array" default="[ ]"> </argument> <argument index="4" name="lods" type="Dictionary" default="{ - }"> </argument> <argument index="5" name="compress_format" type="int" default="31744"> diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml index 3bb527f3d4..6327ab534f 100644 --- a/doc/classes/VisualShaderNode.xml +++ b/doc/classes/VisualShaderNode.xml @@ -57,12 +57,6 @@ Emitted when the node requests an editor refresh. Currently called only in setter of [member VisualShaderNodeTexture.source], [VisualShaderNodeTexture], and [VisualShaderNodeCubemap] (and their derivatives). </description> </signal> - <signal name="show_port_preview"> - <argument index="0" name="port_id" type="int"> - </argument> - <description> - </description> - </signal> </signals> <constants> <constant name="PORT_TYPE_SCALAR" value="0" enum="PortType"> |