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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-06 00:17:39 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-06 00:17:39 +0100 |
commit | 9b4d4bbaea8d845b28c62d87f47fd8f823987d4b (patch) | |
tree | 7c636b3ed1a9c987da718607c5ebafa47da13f1c /doc/classes | |
parent | 2d96b4c9893f92b1b5c60010cf548b25898705a5 (diff) | |
parent | bc3aff9b46c121eb60ef5e2a1b2ea9b00432981d (diff) |
Merge pull request #58803 from KoBeWi/a_bit_of_everything
Various code and documentation improvements
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/PackedScene.xml | 2 | ||||
-rw-r--r-- | doc/classes/ParticlesMaterial.xml | 2 | ||||
-rw-r--r-- | doc/classes/Timer.xml | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index 1a1a7f8333..821fc1ae95 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -82,7 +82,7 @@ Returns [code]true[/code] if the scene file has nodes. </description> </method> - <method name="get_state"> + <method name="get_state" qualifiers="const"> <return type="SceneState" /> <description> Returns the [code]SceneState[/code] representing the scene file contents. diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 1ce21d96e1..e05853e816 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -114,7 +114,7 @@ True if the interaction with particle attractors is enabled. </member> <member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce" default="0.0"> - Collision bouncyness. + Collision bounciness. </member> <member name="collision_enabled" type="bool" setter="set_collision_enabled" getter="is_collision_enabled" default="false"> True if collisions are enabled for this particle system. diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml index 975be428d8..ebe25ed55e 100644 --- a/doc/classes/Timer.xml +++ b/doc/classes/Timer.xml @@ -21,7 +21,7 @@ <return type="void" /> <argument index="0" name="time_sec" type="float" default="-1" /> <description> - Starts the timer. Sets [code]wait_time[/code] to [code]time_sec[/code] if [code]time_sec > 0[/code]. This also resets the remaining time to [code]wait_time[/code]. + Starts the timer. Sets [member wait_time] to [code]time_sec[/code] if [code]time_sec > 0[/code]. This also resets the remaining time to [member wait_time]. [b]Note:[/b] This method will not resume a paused timer. See [member paused]. </description> </method> |