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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-05-16 13:47:06 +0200
committerGitHub <noreply@github.com>2022-05-16 13:47:06 +0200
commit95da5436dcc8a7a4df290923b760ad0a910baaed (patch)
treed97e58b0dfb1c308fbe2db20cf276c86a9081191 /doc/classes
parentf3c0e75fbae70acae4a3d5c2201ca3a281f7575f (diff)
parent49c603e1276b84f9b80414946429372f173bcbeb (diff)
Merge pull request #61032 from smix8/navigationmesh_bake_no_threads_4.x
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/NavigationRegion3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/NavigationRegion3D.xml b/doc/classes/NavigationRegion3D.xml
index 60f1020286..42f0e0c5d9 100644
--- a/doc/classes/NavigationRegion3D.xml
+++ b/doc/classes/NavigationRegion3D.xml
@@ -14,7 +14,7 @@
<return type="void" />
<argument index="0" name="on_thread" type="bool" default="true" />
<description>
- Bakes the [NavigationMesh]. If [code]on_thread[/code] is set to [code]true[/code] (default), the baking is done on a separate thread. Baking on separate thread is useful because navigation baking is not a cheap operation. When it is completed, it automatically sets the new [NavigationMesh]. Please note that baking on separate thread may be very slow if geometry is parsed from meshes as async access to each mesh involves heavy synchronization.
+ Bakes the [NavigationMesh]. If [code]on_thread[/code] is set to [code]true[/code] (default), the baking is done on a separate thread. Baking on separate thread is useful because navigation baking is not a cheap operation. When it is completed, it automatically sets the new [NavigationMesh]. Please note that baking on separate thread may be very slow if geometry is parsed from meshes as async access to each mesh involves heavy synchronization. Also, please note that baking on a separate thread is automatically disabled on operating systems that cannot use threads (such as HTML5 with threads disabled).
</description>
</method>
<method name="get_region_rid" qualifiers="const">