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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-23 12:54:31 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-23 12:54:31 +0100 |
commit | 904bc403a0b277e36847d9567a28d52270a25124 (patch) | |
tree | 8dba99c4deee7e4904a568f8cca110102362dbd1 /doc/classes | |
parent | 07557be3406a1aa91023e698b721b40bfcc0bb06 (diff) | |
parent | 677ae4e4587fda6a1f23c0db833d122ff0252d82 (diff) |
Merge pull request #56983 from Calinou/doc-softdynamicbody3d-no-gameplay
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/SoftDynamicBody3D.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/SoftDynamicBody3D.xml b/doc/classes/SoftDynamicBody3D.xml index fceebddf35..801b25f1b0 100644 --- a/doc/classes/SoftDynamicBody3D.xml +++ b/doc/classes/SoftDynamicBody3D.xml @@ -5,6 +5,7 @@ </brief_description> <description> A deformable physics body. Used to create elastic or deformable objects such as cloth, rubber, or other flexible materials. + [b]Note:[/b] There are many known bugs in [SoftDynamicBody3D]. Therefore, it's not recommended to use them for things that can affect gameplay (such as a player character made entirely out of soft bodies). </description> <tutorials> <link title="SoftBody">$DOCS_URL/tutorials/physics/soft_body.html</link> |