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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-23 12:54:31 +0100
committerGitHub <noreply@github.com>2022-01-23 12:54:31 +0100
commit904bc403a0b277e36847d9567a28d52270a25124 (patch)
tree8dba99c4deee7e4904a568f8cca110102362dbd1 /doc/classes
parent07557be3406a1aa91023e698b721b40bfcc0bb06 (diff)
parent677ae4e4587fda6a1f23c0db833d122ff0252d82 (diff)
Merge pull request #56983 from Calinou/doc-softdynamicbody3d-no-gameplay
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/SoftDynamicBody3D.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/SoftDynamicBody3D.xml b/doc/classes/SoftDynamicBody3D.xml
index fceebddf35..801b25f1b0 100644
--- a/doc/classes/SoftDynamicBody3D.xml
+++ b/doc/classes/SoftDynamicBody3D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
A deformable physics body. Used to create elastic or deformable objects such as cloth, rubber, or other flexible materials.
+ [b]Note:[/b] There are many known bugs in [SoftDynamicBody3D]. Therefore, it's not recommended to use them for things that can affect gameplay (such as a player character made entirely out of soft bodies).
</description>
<tutorials>
<link title="SoftBody">$DOCS_URL/tutorials/physics/soft_body.html</link>