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authorFredia Huya-Kouadio <fhuya@meta.com>2022-10-23 08:11:49 -0700
committerGitHub <noreply@github.com>2022-10-23 08:11:49 -0700
commit8b37511364f1345a0636c576a9d31d572b8607ef (patch)
tree03e3a097bf7b554d7627bf3b5002c4072b8bfcf3 /doc/classes
parent79bad6ab7f67809645480b1f35d13502e8ff92be (diff)
parent13e4770b97d0e6343556676dddb1b97d09d8bbdf (diff)
Merge pull request #67755 from m4gr3d/input_event_screen_touch_double_tap_main
Add double_tap attribute to InputEventScreenTouch
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/InputEventScreenTouch.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml
index fb50454917..346b6bf732 100644
--- a/doc/classes/InputEventScreenTouch.xml
+++ b/doc/classes/InputEventScreenTouch.xml
@@ -11,6 +11,9 @@
<link title="InputEvent">$DOCS_URL/tutorials/inputs/inputevent.html</link>
</tutorials>
<members>
+ <member name="double_tap" type="bool" setter="set_double_tap" getter="is_double_tap" default="false">
+ If [code]true[/code], the touch's state is a double tap.
+ </member>
<member name="index" type="int" setter="set_index" getter="get_index" default="0">
The touch index in the case of a multi-touch event. One index = one finger.
</member>