diff options
author | Yuri Roubinsky <chaosus89@gmail.com> | 2022-01-28 21:36:10 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2022-01-28 22:19:10 +0300 |
commit | 88b2afa28fe7ab91596d3d2517e0eb24545846fb (patch) | |
tree | 3c4a542d71afff5888386a75a3d5e76f6d9b4c66 /doc/classes | |
parent | b9a2569be6fcd1127454127d989b504334d2dac8 (diff) |
[VisualShader] Merge scalar and vector derivative functions into one
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/VisualShaderNodeDerivativeFunc.xml (renamed from doc/classes/VisualShaderNodeScalarDerivativeFunc.xml) | 20 | ||||
-rw-r--r-- | doc/classes/VisualShaderNodeVectorDerivativeFunc.xml | 30 |
2 files changed, 16 insertions, 34 deletions
diff --git a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml b/doc/classes/VisualShaderNodeDerivativeFunc.xml index 8d108a5d28..f7edac8597 100644 --- a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml +++ b/doc/classes/VisualShaderNodeDerivativeFunc.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeScalarDerivativeFunc" inherits="VisualShaderNode" version="4.0"> +<class name="VisualShaderNodeDerivativeFunc" inherits="VisualShaderNode" version="4.0"> <brief_description> - Calculates a scalar derivative within the visual shader graph. + Calculates a derivative within the visual shader graph. </brief_description> <description> This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders. @@ -9,11 +9,23 @@ <tutorials> </tutorials> <members> - <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarDerivativeFunc.Function" default="0"> - The derivative type. See [enum Function] for options. + <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeDerivativeFunc.Function" default="0"> + A derivative function type. See [enum Function] for options. + </member> + <member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeDerivativeFunc.OpType" default="0"> + A type of operands and returned value. See [enum OpType] for options. </member> </members> <constants> + <constant name="OP_TYPE_SCALAR" value="0" enum="OpType"> + A floating-point scalar. + </constant> + <constant name="OP_TYPE_VECTOR" value="1" enum="OpType"> + A 3D vector type. + </constant> + <constant name="OP_TYPE_MAX" value="2" enum="OpType"> + Represents the size of the [enum OpType] enum. + </constant> <constant name="FUNC_SUM" value="0" enum="Function"> Sum of absolute derivative in [code]x[/code] and [code]y[/code]. </constant> diff --git a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml b/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml deleted file mode 100644 index e0c7c8618c..0000000000 --- a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml +++ /dev/null @@ -1,30 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeVectorDerivativeFunc" inherits="VisualShaderNode" version="4.0"> - <brief_description> - Calculates a vector derivative within the visual shader graph. - </brief_description> - <description> - This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders. - </description> - <tutorials> - </tutorials> - <members> - <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorDerivativeFunc.Function" default="0"> - A derivative type. See [enum Function] for options. - </member> - </members> - <constants> - <constant name="FUNC_SUM" value="0" enum="Function"> - Sum of absolute derivative in [code]x[/code] and [code]y[/code]. - </constant> - <constant name="FUNC_X" value="1" enum="Function"> - Derivative in [code]x[/code] using local differencing. - </constant> - <constant name="FUNC_Y" value="2" enum="Function"> - Derivative in [code]y[/code] using local differencing. - </constant> - <constant name="FUNC_MAX" value="3" enum="Function"> - Represents the size of the [enum Function] enum. - </constant> - </constants> -</class> |