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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-12 12:21:53 +0100
committerGitHub <noreply@github.com>2022-01-12 12:21:53 +0100
commit886c75985ff6a8cb8754f52155e1e1d8697397d9 (patch)
treedf7092d0d8064ca74c6e0b0c10218cc09ca22748 /doc/classes
parentd9f6e33663f365478150550acc3ec64aa9bb347c (diff)
parent4391f6a5b57c2c502a87e27af9d0d4258a579e30 (diff)
Merge pull request #56710 from zacryol/spriteframes-list-3d
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/SpriteFrames.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index 660afb5a89..2d40167d4e 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="SpriteFrames" inherits="Resource" version="4.0">
<brief_description>
- Sprite frame library for AnimatedSprite2D.
+ Sprite frame library for AnimatedSprite2D and AnimatedSprite3D.
</brief_description>
<description>
- Sprite frame library for [AnimatedSprite2D]. Contains frames and animation data for playback.
+ Sprite frame library for an [AnimatedSprite2D] or [AnimatedSprite3D] node. Contains frames and animation data for playback.
[b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps.
</description>
<tutorials>