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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-03-18 20:27:30 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-18 20:27:30 +0100 |
commit | 87118ac39e43d4e70896476a4d0f69fe4d5f78e5 (patch) | |
tree | 40f301bc90eb889b83aaba7c129b21b269c93b45 /doc/classes | |
parent | 0d907a6320f880dcfaa996c28b88c6f5e0677202 (diff) | |
parent | 2ccd1a7805b60c15615f2d989b17ef2007b946e8 (diff) |
Merge pull request #37113 from KoBeWi/to_enable_or_not_to_enable
Fix visibility enabler flag toggling
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/VisibilityEnabler.xml | 1 | ||||
-rw-r--r-- | doc/classes/VisibilityEnabler2D.xml | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml index 82b952fda6..7ab6c52e6c 100644 --- a/doc/classes/VisibilityEnabler.xml +++ b/doc/classes/VisibilityEnabler.xml @@ -5,6 +5,7 @@ </brief_description> <description> The VisibilityEnabler will disable [RigidBody] and [AnimationPlayer] nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler itself. + Note that VisibilityEnabler will not affect nodes added after scene initialization. </description> <tutorials> </tutorials> diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml index 98c3e5d78d..3f9bf6887a 100644 --- a/doc/classes/VisibilityEnabler2D.xml +++ b/doc/classes/VisibilityEnabler2D.xml @@ -5,6 +5,7 @@ </brief_description> <description> The VisibilityEnabler2D will disable [RigidBody2D], [AnimationPlayer], and other nodes when they are not visible. It will only affect nodes with the same root node as the VisibilityEnabler2D, and the root node itself. + Note that VisibilityEnabler2D will not affect nodes added after scene initialization. </description> <tutorials> </tutorials> |