diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-11-09 07:43:07 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-11-09 07:43:07 +0100 |
commit | 7a333eb15a12d3941170cc00e9f6ae713eaa7327 (patch) | |
tree | a85ec59b54b27d5d37d830834493c82b22a348dd /doc/classes | |
parent | 60d4909048011b09b93f1483c72375fb0c46deac (diff) | |
parent | 2bde99f790137367fc9bf57d261a330c27b4de4a (diff) |
Merge pull request #33462 from KoBeWi/bulletproofreading
Fix some small text mistakes
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/EditorScript.xml | 2 | ||||
-rw-r--r-- | doc/classes/Image.xml | 2 | ||||
-rw-r--r-- | doc/classes/VScrollBar.xml | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml index 5c49e227be..981e0a6180 100644 --- a/doc/classes/EditorScript.xml +++ b/doc/classes/EditorScript.xml @@ -5,7 +5,7 @@ </brief_description> <description> Scripts extending this class and implementing its [method _run] method can be executed from the Script Editor's [b]File > Run[/b] menu option (or by pressing [code]Ctrl+Shift+X[/code]) while the editor is running. This is useful for adding custom in-editor functionality to Godot. For more complex additions, consider using [EditorPlugin]s instead. - [b]Note:[/b] Extending scripts need to have [code]tool mode[/code] enabled. + [b]Note:[/b] Extending scripts need to have [code]tool[/code] mode enabled. [b]Example script:[/b] [codeblock] tool diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index d37ab64cb3..c6d63035d1 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -415,7 +415,7 @@ <argument index="1" name="grayscale" type="bool" default="false"> </argument> <description> - Saves the image as an EXR file to [code]path[/code]. If grayscale is [code]true[/code] and the image has only one channel, it will be saved explicitly as monochrome rather than one red channel. This function will return [constant ERR_UNAVAILABLE] if Godot was compiled without the TinyEXR module. + Saves the image as an EXR file to [code]path[/code]. If [code]grayscale[/code] is [code]true[/code] and the image has only one channel, it will be saved explicitly as monochrome rather than one red channel. This function will return [constant ERR_UNAVAILABLE] if Godot was compiled without the TinyEXR module. </description> </method> <method name="save_png" qualifiers="const"> diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml index 4c06195d5c..6240178b82 100644 --- a/doc/classes/VScrollBar.xml +++ b/doc/classes/VScrollBar.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VScrollBar" inherits="ScrollBar" category="Core" version="3.2"> <brief_description> - Vertical version of [ScrollBar], which goes from left (min) to right (max). + Vertical version of [ScrollBar], which goes from top (min) to bottom (max). </brief_description> <description> </description> |