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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2022-10-22 21:28:05 +0200 |
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committer | GitHub <noreply@github.com> | 2022-10-22 21:28:05 +0200 |
commit | 6f4787672b2f9c6f44a1863868f3b03c8ebb360a (patch) | |
tree | ad1c7f7c96e131702f92a5fb13bec6eeba874100 /doc/classes | |
parent | 276ab5be07752582b4341c33fb8f53a7887af87a (diff) | |
parent | 79d0cde64b9889eadc508e54f1a8fee35c6c9b97 (diff) |
Merge pull request #67737 from smix8/navigation_tilemap_doc_fix_4.x
Fix class doc for TileMap navigation visibility mode
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/TileMap.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 348184a16a..01246f0c2e 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -365,7 +365,7 @@ Show or hide the TileMap's collision shapes. If set to [constant VISIBILITY_MODE_DEFAULT], this depends on the show collision debug settings. </member> <member name="navigation_visibility_mode" type="int" setter="set_navigation_visibility_mode" getter="get_navigation_visibility_mode" enum="TileMap.VisibilityMode" default="0"> - Show or hide the TileMap's collision shapes. If set to [constant VISIBILITY_MODE_DEFAULT], this depends on the show navigation debug settings. + Show or hide the TileMap's navigation meshes. If set to [constant VISIBILITY_MODE_DEFAULT], this depends on the show navigation debug settings. </member> <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset"> The assigned [TileSet]. |