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author | Yuri Rubinsky <chaosus89@gmail.com> | 2023-01-20 13:51:35 +0300 |
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committer | GitHub <noreply@github.com> | 2023-01-20 13:51:35 +0300 |
commit | 6f2c0140f04ff515798cc81edfcf8c49681b75fb (patch) | |
tree | 8c0f5d2e06d7327c1371de207d6de8da4b918488 /doc/classes | |
parent | 28a24639c3c6a95b5b9828f5f02bf0dc2f5ce54b (diff) | |
parent | 7cbe2b939ed9e6181506a0b3079b0b5e8d88d024 (diff) |
Merge pull request #71717 from Chaosus/vs_refactor_texture_get_code
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/VisualShaderNode.xml | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml index f95f871e52..685f5d5eef 100644 --- a/doc/classes/VisualShaderNode.xml +++ b/doc/classes/VisualShaderNode.xml @@ -58,13 +58,6 @@ Sets the output port index which will be showed for preview. If set to [code]-1[/code] no port will be open for preview. </member> </members> - <signals> - <signal name="editor_refresh_request"> - <description> - Emitted when the node requests an editor refresh. Currently called only in setter of [member VisualShaderNodeTexture.source], [VisualShaderNodeTexture], and [VisualShaderNodeCubemap] (and their derivatives). - </description> - </signal> - </signals> <constants> <constant name="PORT_TYPE_SCALAR" value="0" enum="PortType"> Floating-point scalar. Translated to [code]float[/code] type in shader code. |