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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-04-06 09:44:38 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-06 09:44:38 +0200 |
commit | 6b07c72d760a90acd862f636ac44b6945b8fa45b (patch) | |
tree | 283c18d31c448a2db93b84d2df7202333f783ac3 /doc/classes | |
parent | 11f31a732922571bf6e0398a5192132ae67aee16 (diff) | |
parent | c1023157eb761efcda07c3fa2015517b8a3621e1 (diff) |
Merge pull request #37556 from KoBeWi/kill_get_index
Remove Node.get_position_in_parent()
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Node.xml | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index d7bff83575..8c588f0373 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -238,7 +238,7 @@ <return type="int"> </return> <description> - Returns the node's index, i.e. its position among the siblings of its parent. + Returns the node's order in the scene tree branch. For example, if called on the first child node the position is [code]0[/code]. </description> </method> <method name="get_network_master" qualifiers="const"> @@ -331,13 +331,6 @@ Returns the time elapsed since the last physics-bound frame (see [method _physics_process]). This is always a constant value in physics processing unless the frames per second is changed via [member Engine.iterations_per_second]. </description> </method> - <method name="get_position_in_parent" qualifiers="const"> - <return type="int"> - </return> - <description> - Returns the node's order in the scene tree branch. For example, if called on the first child node the position is [code]0[/code]. - </description> - </method> <method name="get_process_delta_time" qualifiers="const"> <return type="float"> </return> |