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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-20 15:37:42 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-20 15:37:42 +0100 |
commit | 642859bf51de5dc816dac7904276ba7116d4cab1 (patch) | |
tree | 28efc1646e153ecc6b0d5d574e03e06a17e76cbd /doc/classes | |
parent | 855402dfeefcf46a4e10d8a6aaa59f677e9b1f44 (diff) | |
parent | b739bafd51cce6a454505af9b8a4d02195911969 (diff) |
Merge pull request #68902 from TokageItLab/fix-animation-changed-signal
Fix connection of animation "changed" signal in AnimationTrackEditor
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Animation.xml | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index 008296713d..af8d9c416f 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -568,13 +568,6 @@ The animation step value. </member> </members> - <signals> - <signal name="tracks_changed"> - <description> - Emitted when there's a change in the list of tracks, e.g. tracks are added, moved or have changed paths. - </description> - </signal> - </signals> <constants> <constant name="TYPE_VALUE" value="0" enum="TrackType"> Value tracks set values in node properties, but only those which can be interpolated. For 3D position/rotation/scale, using the dedicated [constant TYPE_POSITION_3D], [constant TYPE_ROTATION_3D] and [constant TYPE_SCALE_3D] track types instead of [constant TYPE_VALUE] is recommended for performance reasons. |