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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-08-11 15:19:11 +0200
committerGitHub <noreply@github.com>2021-08-11 15:19:11 +0200
commit62047e4e4848e511a5f4e0aa84bc4f512f075f8d (patch)
tree71333e70a1f14cf19178e84481daa2d3c51882ed /doc/classes
parenta57d420224e1d2ac40281e81e1300184a8ce9902 (diff)
parentca117910da682fbff6b8d75aef5c958049d25e44 (diff)
Merge pull request #51486 from reduz/fixes-to-mobile-renderer
Fixes and optimizations to mobile renderer
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/ProjectSettings.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 62c2b3295b..e843c63764 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -423,6 +423,8 @@
<member name="debug/settings/stdout/print_fps" type="bool" setter="" getter="" default="false">
Print frames per second to standard output every second.
</member>
+ <member name="debug/settings/stdout/print_gpu_profile" type="bool" setter="" getter="" default="false">
+ </member>
<member name="debug/settings/stdout/verbose_stdout" type="bool" setter="" getter="" default="false">
Print more information to standard output when running. It displays information such as memory leaks, which scenes and resources are being loaded, etc.
</member>