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authorZach Coleman <ztc0611@gmail.com>2022-10-29 23:31:13 -0400
committerZach Coleman <ztc0611@gmail.com>2022-10-31 09:33:39 -0400
commit601c42be66c29cac2a546562217afad99a3df581 (patch)
treea0752f112fab61f884bfb991be9cacbf932450bf /doc/classes
parent6a9317c9fc8f943586a8cbe6d0d6be6e356add28 (diff)
Add ProMotion Support to iOS Exports
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 925d4ec7c4..7ac88377fb 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -565,6 +565,9 @@
The default screen orientation to use on mobile devices. See [enum DisplayServer.ScreenOrientation] for possible values.
[b]Note:[/b] When set to a portrait orientation, this project setting does not flip the project resolution's width and height automatically. Instead, you have to set [member display/window/size/viewport_width] and [member display/window/size/viewport_height] accordingly.
</member>
+ <member name="display/window/ios/allow_high_refresh_rate" type="bool" setter="" getter="" default="true">
+ If [code]true[/code], iOS devices that support high refresh rate/"ProMotion" will be allowed to render at up to 120 frames per second.
+ </member>
<member name="display/window/ios/hide_home_indicator" type="bool" setter="" getter="" default="true">
If [code]true[/code], the home indicator is hidden automatically. This only affects iOS devices without a physical home button.
</member>