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authorhoontee <5272529+hoontee@users.noreply.github.com>2020-08-05 03:51:41 -0500
committerhoontee <5272529+hoontee@users.noreply.github.com>2020-08-05 04:13:33 -0500
commit5f86aeffe2f17acd24f99bd60d7b53f056ef7f5d (patch)
tree829859d30620a04cc6ed5b18d6ed4113496a5604 /doc/classes
parent227494be59eca4f50604a9c90c3c36ed15e7ecc5 (diff)
Implement CollisionShape3D.make_convex_from_siblings()
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/CollisionShape3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/CollisionShape3D.xml b/doc/classes/CollisionShape3D.xml
index 76515a65a7..d478120d98 100644
--- a/doc/classes/CollisionShape3D.xml
+++ b/doc/classes/CollisionShape3D.xml
@@ -10,7 +10,7 @@
<link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<methods>
- <method name="make_convex_from_brothers">
+ <method name="make_convex_from_siblings">
<return type="void">
</return>
<description>