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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-04-29 00:47:16 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-05-01 01:24:01 +0200
commit5f098d6db6da62deb77d6d555ab67d6cb15f80c2 (patch)
tree8df6cfd26754fe728c13c545839f8a70491fd19a /doc/classes
parent4a7679e4dd9f68270b3d27797146f88491f182b8 (diff)
Document that `File.open_compressed()` can only open files saved by Godot
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/File.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/File.xml b/doc/classes/File.xml
index e0781e807f..f0b9156b89 100644
--- a/doc/classes/File.xml
+++ b/doc/classes/File.xml
@@ -275,6 +275,7 @@
</argument>
<description>
Opens a compressed file for reading or writing.
+ [b]Note:[/b] [method open_compressed] can only read files that were saved by Godot, not third-party compression formats. See [url=https://github.com/godotengine/godot/issues/28999]GitHub issue #28999[/url] for a workaround.
</description>
</method>
<method name="open_encrypted">