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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-09-03 13:40:53 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-09-03 19:16:03 +0300
commit57829b7cc4e3a61be3bbbaeff59410becc1b0850 (patch)
tree98d7bfb9e58e67fa90a9d57573dab36133b45983 /doc/classes
parentb8977ca333fd0334669de0253f86abf6d401256a (diff)
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vulkan and OpenGL rendering drivers).
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 47837cd9e1..1145798240 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -557,6 +557,9 @@
<member name="display/window/ios/hide_home_indicator" type="bool" setter="" getter="" default="true">
If [code]true[/code], the home indicator is hidden automatically. This only affects iOS devices without a physical home button.
</member>
+ <member name="display/window/per_pixel_transparency/allowed" type="bool" setter="" getter="" default="false">
+ If [code]true[/code], allows per-pixel transparency for the window background. This affects performance, so leave it on [code]false[/code] unless you need it.
+ </member>
<member name="display/window/size/always_on_top" type="bool" setter="" getter="" default="false">
Forces the main window to be always on top.
[b]Note:[/b] This setting is ignored on iOS, Android, and Web.