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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-13 10:31:03 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-13 10:31:03 +0200 |
commit | 56edf2d2a52b7cc34bb02fc22abee4a3721d30c6 (patch) | |
tree | 7a72b44fa7ce1545fc85c17add16e85d1c1841b3 /doc/classes | |
parent | b536bac28e66c31e789029852902f55de491d49f (diff) | |
parent | 3911e71a52cc001df5bc228ef42418c862260fc9 (diff) |
Merge pull request #49546 from KoBeWi/;_;
Fix some virtual methods
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/EditorPlugin.xml | 18 | ||||
-rw-r--r-- | doc/classes/EditorResourcePicker.xml | 22 |
2 files changed, 20 insertions, 20 deletions
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index 2736414cb1..0c0439e9d3 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -334,6 +334,15 @@ Restore the state saved by [method _get_state]. </description> </method> + <method name="_set_window_layout" qualifiers="virtual"> + <return type="void"> + </return> + <argument index="0" name="layout" type="ConfigFile"> + </argument> + <description> + Restore the plugin GUI layout saved by [method _get_window_layout]. + </description> + </method> <method name="add_autoload_singleton"> <return type="void"> </return> @@ -697,15 +706,6 @@ Use this method if you always want to receive inputs from 3D view screen inside [method _forward_spatial_gui_input]. It might be especially usable if your plugin will want to use raycast in the scene. </description> </method> - <method name="set_window_layout" qualifiers="virtual"> - <return type="void"> - </return> - <argument index="0" name="layout" type="ConfigFile"> - </argument> - <description> - Restore the plugin GUI layout saved by [method _get_window_layout]. - </description> - </method> <method name="update_overlays" qualifiers="const"> <return type="int"> </return> diff --git a/doc/classes/EditorResourcePicker.xml b/doc/classes/EditorResourcePicker.xml index 508b546ef3..0029955819 100644 --- a/doc/classes/EditorResourcePicker.xml +++ b/doc/classes/EditorResourcePicker.xml @@ -10,30 +10,30 @@ <tutorials> </tutorials> <methods> - <method name="get_allowed_types" qualifiers="const"> - <return type="PackedStringArray"> - </return> - <description> - Returns a list of all allowed types and subtypes corresponding to the [member base_type]. If the [member base_type] is empty, an empty list is returned. - </description> - </method> - <method name="handle_menu_selected" qualifiers="virtual"> + <method name="_handle_menu_selected" qualifiers="virtual"> <return type="void"> </return> <argument index="0" name="id" type="int"> </argument> <description> - This virtual method can be implemented to handle context menu items not handled by default. See [method set_create_options]. + This virtual method can be implemented to handle context menu items not handled by default. See [method _set_create_options]. </description> </method> - <method name="set_create_options" qualifiers="virtual"> + <method name="_set_create_options" qualifiers="virtual"> <return type="void"> </return> <argument index="0" name="menu_node" type="Object"> </argument> <description> This virtual method is called when updating the context menu of [EditorResourcePicker]. Implement this method to override the "New ..." items with your own options. [code]menu_node[/code] is a reference to the [PopupMenu] node. - [b]Note:[/b] Implement [method handle_menu_selected] to handle these custom items. + [b]Note:[/b] Implement [method _handle_menu_selected] to handle these custom items. + </description> + </method> + <method name="get_allowed_types" qualifiers="const"> + <return type="PackedStringArray"> + </return> + <description> + Returns a list of all allowed types and subtypes corresponding to the [member base_type]. If the [member base_type] is empty, an empty list is returned. </description> </method> <method name="set_toggle_pressed"> |