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authorRémi Verschelde <remi@verschelde.fr>2021-05-25 18:07:05 +0200
committerGitHub <noreply@github.com>2021-05-25 18:07:05 +0200
commit554382d8ad22313eadf15d6de34ea57d3cf66f94 (patch)
treea5fa4293f0831433e837c8d8ddffeb531e20e124 /doc/classes
parentae5735af601ead4bec848538a032139e04d3a59a (diff)
parentc8551b0edafef625876acc445a9c77418cadd87a (diff)
Merge pull request #49068 from pycbouh/i-broke-inspector
Make `EditorFileDialog` only created on demand in `EditorResourcePicker`
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/EditorSpinSlider.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/EditorSpinSlider.xml b/doc/classes/EditorSpinSlider.xml
index f2c5a00640..935335943f 100644
--- a/doc/classes/EditorSpinSlider.xml
+++ b/doc/classes/EditorSpinSlider.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSpinSlider" inherits="Range" version="4.0">
<brief_description>
- Godot editor's control for editing numertic values.
+ Godot editor's control for editing numeric values.
</brief_description>
<description>
This [Control] node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with [EditorInspectorPlugin] to recreate the same behavior.