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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-04-15 23:38:12 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-04-15 23:40:01 +0200
commit52786b54ef5e7b86286a5d3cefe531a0efa7400e (patch)
treeeab2705719cbb45053880287da45be4298c854e2 /doc/classes
parent3c1218a39a3cd4311812e7219d20b9cc735b4662 (diff)
Improve the AudioStreamSample class documentation
This closes #37915.
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/AudioStreamSample.xml12
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml
index 6d99433c90..c12e1bd05c 100644
--- a/doc/classes/AudioStreamSample.xml
+++ b/doc/classes/AudioStreamSample.xml
@@ -30,13 +30,13 @@
Audio format. See [enum Format] constants for values.
</member>
<member name="loop_begin" type="int" setter="set_loop_begin" getter="get_loop_begin" default="0">
- Loop start in bytes.
+ The loop start point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present.
</member>
<member name="loop_end" type="int" setter="set_loop_end" getter="get_loop_end" default="0">
- Loop end in bytes.
+ The loop end point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present.
</member>
<member name="loop_mode" type="int" setter="set_loop_mode" getter="get_loop_mode" enum="AudioStreamSample.LoopMode" default="0">
- Loop mode. See [enum LoopMode] constants for values.
+ The loop mode. This information will be imported automatically from the WAV file if present. See [enum LoopMode] constants for values.
</member>
<member name="mix_rate" type="int" setter="set_mix_rate" getter="get_mix_rate" default="44100">
The sample rate for mixing this audio.
@@ -59,13 +59,13 @@
Audio does not loop.
</constant>
<constant name="LOOP_FORWARD" value="1" enum="LoopMode">
- Audio loops the data between [member loop_begin] and [member loop_end] playing forward only.
+ Audio loops the data between [member loop_begin] and [member loop_end], playing forward only.
</constant>
<constant name="LOOP_PING_PONG" value="2" enum="LoopMode">
- Audio loops the data between [member loop_begin] and [member loop_end] playing back and forth.
+ Audio loops the data between [member loop_begin] and [member loop_end], playing back and forth.
</constant>
<constant name="LOOP_BACKWARD" value="3" enum="LoopMode">
- Audio loops the data between [member loop_begin] and [member loop_end] playing backward only.
+ Audio loops the data between [member loop_begin] and [member loop_end], playing backward only.
</constant>
</constants>
</class>