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author | letheed <letheed@outlook.com> | 2018-01-13 08:58:45 +0100 |
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committer | letheed <letheed@outlook.com> | 2018-01-13 09:40:42 +0100 |
commit | 524ee1405440decec435ea0eaf7ac8219ea4da53 (patch) | |
tree | 069040feb8875d3349716b09f92e4521eaa0c054 /doc/classes | |
parent | 30d7943311cdf4efbc6794a52df0e298f5e6d975 (diff) |
Small fix for Control bindings
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Control.xml | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 87ed5df500..04d4c29feb 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -96,7 +96,7 @@ Overrides the [code]name[/code] shader in the [theme] resource the node uses. If [code]shader[/code] is empty, Godot clears the override. </description> </method> - <method name="add_style_override"> + <method name="add_stylebox_override"> <return type="void"> </return> <argument index="0" name="name" type="String"> @@ -379,6 +379,14 @@ <description> </description> </method> + <method name="has_shader_override" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> <method name="has_stylebox" qualifiers="const"> <return type="bool"> </return> |