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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-12-10 16:58:11 +0100
committerGitHub <noreply@github.com>2021-12-10 16:58:11 +0100
commit4f9b6d9a3f7ba9315312c563ca6f805b60b635ab (patch)
treedc4f929b348b836be6056c027a67a02e48995a6c /doc/classes
parentf675b6b6237696788df1ad9c1f2d9f3d2b025352 (diff)
parent0c06ed98fb1e4c9e0aaaaef7ddab38ed952a996a (diff)
Merge pull request #51235 from AnilBK/awkward-funcs
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/AnimatedSprite2D.xml8
1 files changed, 1 insertions, 7 deletions
diff --git a/doc/classes/AnimatedSprite2D.xml b/doc/classes/AnimatedSprite2D.xml
index 789c6bd960..1710b28537 100644
--- a/doc/classes/AnimatedSprite2D.xml
+++ b/doc/classes/AnimatedSprite2D.xml
@@ -12,12 +12,6 @@
<link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link>
</tutorials>
<methods>
- <method name="is_playing" qualifiers="const">
- <return type="bool" />
- <description>
- Returns [code]true[/code] if an animation is currently being played.
- </description>
- </method>
<method name="play">
<return type="void" />
<argument index="0" name="anim" type="StringName" default="&amp;&quot;&quot;" />
@@ -55,7 +49,7 @@
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)">
The texture's drawing offset.
</member>
- <member name="playing" type="bool" setter="_set_playing" getter="_is_playing" default="false">
+ <member name="playing" type="bool" setter="set_playing" getter="is_playing" default="false">
If [code]true[/code], the [member animation] is currently playing.
</member>
<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0">