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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-12-10 16:58:11 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-10 16:58:11 +0100 |
commit | 4f9b6d9a3f7ba9315312c563ca6f805b60b635ab (patch) | |
tree | dc4f929b348b836be6056c027a67a02e48995a6c /doc/classes | |
parent | f675b6b6237696788df1ad9c1f2d9f3d2b025352 (diff) | |
parent | 0c06ed98fb1e4c9e0aaaaef7ddab38ed952a996a (diff) |
Merge pull request #51235 from AnilBK/awkward-funcs
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/AnimatedSprite2D.xml | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/doc/classes/AnimatedSprite2D.xml b/doc/classes/AnimatedSprite2D.xml index 789c6bd960..1710b28537 100644 --- a/doc/classes/AnimatedSprite2D.xml +++ b/doc/classes/AnimatedSprite2D.xml @@ -12,12 +12,6 @@ <link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link> </tutorials> <methods> - <method name="is_playing" qualifiers="const"> - <return type="bool" /> - <description> - Returns [code]true[/code] if an animation is currently being played. - </description> - </method> <method name="play"> <return type="void" /> <argument index="0" name="anim" type="StringName" default="&""" /> @@ -55,7 +49,7 @@ <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)"> The texture's drawing offset. </member> - <member name="playing" type="bool" setter="_set_playing" getter="_is_playing" default="false"> + <member name="playing" type="bool" setter="set_playing" getter="is_playing" default="false"> If [code]true[/code], the [member animation] is currently playing. </member> <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0"> |