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authorJonas Bernemann <jbernemann@gmx.de>2019-12-09 20:38:22 +0100
committerJonas Bernemann <jonas.bernemann@consense-consulting.de>2019-12-13 11:00:18 +0100
commit4d61118f64c1c56f50fbe706277fd0b1499f6d98 (patch)
tree289a2f5609a3f7e3d037b26d2278609df9fe412f /doc/classes
parent7380fbbaeebb34168aa6998c490ef05b63125ade (diff)
Add project setting to hide home indicator on iOS
On iOS devices without a physical home button iOS shows a home indicator instead. This is often in the way of the UI or the game. Added a project setting to disable hidden home indicator. The default value is to hide the home indicator
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 1d00bb5712..871c37bd15 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -437,6 +437,9 @@
<member name="display/window/vsync/vsync_via_compositor" type="bool" setter="" getter="" default="false">
If [code]Use Vsync[/code] is enabled and this setting is [code]true[/code], enables vertical synchronization via the operating system's window compositor when in windowed mode and the compositor is enabled. This will prevent stutter in certain situations. (Windows only.)
</member>
+ <member name="display/window/ios/hide_home_indicator" type="bool" setter="" getter="" default="true">
+ If [code]true[/code], the home indicator is hidden automatically. This only affects iOS devices without a physical home button.
+ </member>
<member name="editor/script_templates_search_path" type="String" setter="" getter="" default="&quot;res://script_templates&quot;">
</member>
<member name="editor/search_in_file_extensions" type="PoolStringArray" setter="" getter="" default="PoolStringArray( &quot;gd&quot;, &quot;shader&quot; )">