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author | BARTEK-PC\Bartek <bartekd97@gmail.com> | 2022-03-19 21:47:02 +0100 |
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committer | BARTEK-PC\Bartek <bartekd97@gmail.com> | 2022-03-20 15:04:56 +0100 |
commit | 4972f1b864c56c3d8a2bf8520de5d9d0492d9e99 (patch) | |
tree | 8422acfbd5a89915598957ccce988874812bfb39 /doc/classes | |
parent | 81c2d7a82a805477fc716e47c93a0dfb2447260d (diff) |
Expose navigable layers for NavigationAgent2D/3D
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/NavigationAgent2D.xml | 3 | ||||
-rw-r--r-- | doc/classes/NavigationAgent3D.xml | 3 |
2 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/NavigationAgent2D.xml b/doc/classes/NavigationAgent2D.xml index b7b23a1097..baab91569a 100644 --- a/doc/classes/NavigationAgent2D.xml +++ b/doc/classes/NavigationAgent2D.xml @@ -90,6 +90,9 @@ <member name="max_speed" type="float" setter="set_max_speed" getter="get_max_speed" default="200.0"> The maximum speed that an agent can move. </member> + <member name="navigable_layers" type="int" setter="set_navigable_layers" getter="get_navigable_layers" default="1"> + A bitfield determining what layers of navigation regions this agent will use to calculate path. Changing it runtime will clear current navigation path and generate new one, according to new layers. + </member> <member name="neighbor_dist" type="float" setter="set_neighbor_dist" getter="get_neighbor_dist" default="500.0"> The distance to search for other agents. </member> diff --git a/doc/classes/NavigationAgent3D.xml b/doc/classes/NavigationAgent3D.xml index 18886ac33e..04b148c70d 100644 --- a/doc/classes/NavigationAgent3D.xml +++ b/doc/classes/NavigationAgent3D.xml @@ -96,6 +96,9 @@ <member name="max_speed" type="float" setter="set_max_speed" getter="get_max_speed" default="10.0"> The maximum speed that an agent can move. </member> + <member name="navigable_layers" type="int" setter="set_navigable_layers" getter="get_navigable_layers" default="1"> + A bitfield determining what layers of navigation regions this agent will use to calculate path. Changing it runtime will clear current navigation path and generate new one, according to new layers. + </member> <member name="neighbor_dist" type="float" setter="set_neighbor_dist" getter="get_neighbor_dist" default="50.0"> The distance to search for other agents. </member> |