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authorSaracenOne <SaracenOne@gmail.com>2022-01-30 21:31:32 +0000
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2023-01-16 13:46:33 -0800
commit4628736894203d4bb94e157ac011495da5bf8713 (patch)
tree024490b11b44965548ecf99e91e55eb2fcf347ed /doc/classes
parent629796c333bcc46f2aeb4399c1a5786d6b013289 (diff)
Update instances of scenes which have been reimported.
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/Node.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 02fd6dae30..7b27f16d82 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -909,6 +909,9 @@
<constant name="NOTIFICATION_ENABLED" value="29">
Notification received when the node is enabled again after being disabled. See [constant PROCESS_MODE_DISABLED].
</constant>
+ <constant name="NOTIFICATION_NODE_RECACHE_REQUESTED" value="30">
+ Notification received when other nodes in the tree may have been removed/replaced and node pointers may require re-caching.
+ </constant>
<constant name="NOTIFICATION_EDITOR_PRE_SAVE" value="9001">
Notification received right before the scene with the node is saved in the editor. This notification is only sent in the Godot editor and will not occur in exported projects.
</constant>