diff options
author | Yuri Rubinsky <chaosus89@gmail.com> | 2022-04-12 18:09:58 +0300 |
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committer | GitHub <noreply@github.com> | 2022-04-12 18:09:58 +0300 |
commit | 3d63f6e36dee3987e9bae36b7639ab0012810db6 (patch) | |
tree | af5eb3a1a8913962b91fcab2f00ab4af3d83255e /doc/classes | |
parent | efe0a7e44d7f4ff639ba8a0ab9a7f9ce35a0683c (diff) | |
parent | 6e9535a9c8d76fe036818d74833590dfe0e73f29 (diff) |
Merge pull request #60171 from Chaosus/restore_aa
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/CanvasItem.xml | 7 | ||||
-rw-r--r-- | doc/classes/RenderingServer.xml | 1 |
2 files changed, 5 insertions, 3 deletions
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index baaf33956f..6cd2da520f 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -103,8 +103,9 @@ <argument index="1" name="to" type="Vector2" /> <argument index="2" name="color" type="Color" /> <argument index="3" name="width" type="float" default="1.0" /> + <argument index="4" name="antialiased" type="bool" default="false" /> <description> - Draws a line from a 2D point to another, with a given color and width. See also [method draw_multiline] and [method draw_polyline]. + Draws a line from a 2D point to another, with a given color and width. It can be optionally antialiased. See also [method draw_multiline] and [method draw_polyline]. </description> </method> <method name="draw_mesh"> @@ -191,7 +192,7 @@ <argument index="2" name="width" type="float" default="1.0" /> <argument index="3" name="antialiased" type="bool" default="false" /> <description> - Draws interconnected line segments with a uniform [code]color[/code] and [code]width[/code]. When drawing large amounts of lines, this is faster than using individual [method draw_line] calls. To draw disconnected lines, use [method draw_multiline] instead. See also [method draw_polygon]. + Draws interconnected line segments with a uniform [code]color[/code] and [code]width[/code] and optional antialiasing. When drawing large amounts of lines, this is faster than using individual [method draw_line] calls. To draw disconnected lines, use [method draw_multiline] instead. See also [method draw_polygon]. </description> </method> <method name="draw_polyline_colors"> @@ -201,7 +202,7 @@ <argument index="2" name="width" type="float" default="1.0" /> <argument index="3" name="antialiased" type="bool" default="false" /> <description> - Draws interconnected line segments with a uniform [code]width[/code] and segment-by-segment coloring. Colors assigned to line segments match by index between [code]points[/code] and [code]colors[/code]. When drawing large amounts of lines, this is faster than using individual [method draw_line] calls. To draw disconnected lines, use [method draw_multiline_colors] instead. See also [method draw_polygon]. + Draws interconnected line segments with a uniform [code]width[/code] and segment-by-segment coloring, and optional antialiasing. Colors assigned to line segments match by index between [code]points[/code] and [code]colors[/code]. When drawing large amounts of lines, this is faster than using individual [method draw_line] calls. To draw disconnected lines, use [method draw_multiline_colors] instead. See also [method draw_polygon]. </description> </method> <method name="draw_primitive"> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index a83db1386f..5bb83c8ffd 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -183,6 +183,7 @@ <argument index="2" name="to" type="Vector2" /> <argument index="3" name="color" type="Color" /> <argument index="4" name="width" type="float" default="1.0" /> + <argument index="5" name="antialiased" type="bool" default="false" /> <description> </description> </method> |