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authorRémi Verschelde <remi@verschelde.fr>2022-02-15 17:43:05 +0100
committerGitHub <noreply@github.com>2022-02-15 17:43:05 +0100
commit3b2e062788e0a935b34ea154e76ebe13c4609dc0 (patch)
tree4b71f00a2ce8c39092eb14f2dbd9bfa5077aaeb8 /doc/classes
parentfa67046e983a137e612b00e3de1d445cc4aa24ce (diff)
parent160ee4ef8ef804eca5429a98a9359275e096287f (diff)
Merge pull request #58144 from Josephblt/Godot-4-CanvasLayer-missing-show-hide
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/CanvasLayer.xml12
1 files changed, 12 insertions, 0 deletions
diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml
index ead23076fc..ff2c3a8855 100644
--- a/doc/classes/CanvasLayer.xml
+++ b/doc/classes/CanvasLayer.xml
@@ -18,6 +18,18 @@
Returns the RID of the canvas used by this layer.
</description>
</method>
+ <method name="hide">
+ <return type="void" />
+ <description>
+ Hides any [CanvasItem] under this [CanvasLayer]. This is equivalent to setting [member visible] to [code]false[/code].
+ </description>
+ </method>
+ <method name="show">
+ <return type="void" />
+ <description>
+ Shows any [CanvasItem] under this [CanvasLayer]. This is equivalent to setting [member visible] to [code]true[/code].
+ </description>
+ </method>
</methods>
<members>
<member name="custom_viewport" type="Node" setter="set_custom_viewport" getter="get_custom_viewport">