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authorJuan Linietsky <reduzio@gmail.com>2018-05-07 09:44:17 -0300
committerGitHub <noreply@github.com>2018-05-07 09:44:17 -0300
commit35322c0678edad29927adc7352003f166549a5d3 (patch)
treed937d249464150eb21e7c7c39c086054ec95e00c /doc/classes
parent38aaf78325b9507d825f067f85ce551ebc5cb850 (diff)
parent6103c8d7a36ffce4acc7a0c9d8d19f174a0d360b (diff)
Merge pull request #18677 from BastiaanOlij/add_no_blend
Add no-blend canvas item render_mode
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/CanvasItemMaterial.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml
index fe7194dcfe..354bc10cd2 100644
--- a/doc/classes/CanvasItemMaterial.xml
+++ b/doc/classes/CanvasItemMaterial.xml
@@ -36,6 +36,9 @@
<constant name="BLEND_MODE_PREMULT_ALPHA" value="4" enum="BlendMode">
Mix blending mode. Colors are assumed to be premultiplied by the alpha (opacity) value.
</constant>
+ <constant name="BLEND_MODE_DISABLED" value="5" enum="BlendMode">
+ Disable blending mode. Colors including alpha are written as is. Only applicable for render targets with a transparent background. No lighting will be applied.
+ </constant>
<constant name="LIGHT_MODE_NORMAL" value="0" enum="LightMode">
Render the material using both light and non-light sensitive material properties.
</constant>