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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2018-07-03 17:01:23 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-03 17:01:23 +0200 |
commit | 24ce1ace1309f7379169f7f17929bd59f85485b6 (patch) | |
tree | cf9e259c1f2e85b90a3ba8ecc1830a1ee30bb589 /doc/classes | |
parent | 585a185e895bfd8258d7bd03900625b0b11b1749 (diff) | |
parent | cf38270ef7b7d9d01979b156a1222bdd6607087a (diff) |
Merge pull request #19244 from Chaosus/settingsperformance_and_colordeferred
Increases settings apply speed and added deferred color setting to ColorPicker
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/ColorPicker.xml | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index 2214264dca..1bd902c20e 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -31,6 +31,9 @@ <member name="raw_mode" type="bool" setter="set_raw_mode" getter="is_raw_mode"> If [code]true[/code], allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR). </member> + <member name="deferred_mode" type="bool" setter="set_deferred_mode" getter="is_deferred_mode"> + If [code]true[/code], the color will apply only after user releases mouse button, otherwise it will apply immediatly even in mouse motion event (which can cause performance issues). + </member> </members> <signals> <signal name="color_changed"> |