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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-09-24 11:10:18 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-24 11:10:18 +0200 |
commit | 22f7af9a879ba1c48764fd398fd5023628760cba (patch) | |
tree | ceb3122584d9c248e5063b56d9bab7981eb4bfd3 /doc/classes | |
parent | cf540f853dd0a4fd4bb20d3396c275f72b28a7c8 (diff) | |
parent | 1a8b537970a4e34d01c7820325b461841dacbe6d (diff) |
Merge pull request #31944 from skyace65/visibilityenabler
Clarify VisibilityEnabler2D description
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/VisibilityEnabler2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml index 0f25c00489..96f6a42cdf 100644 --- a/doc/classes/VisibilityEnabler2D.xml +++ b/doc/classes/VisibilityEnabler2D.xml @@ -4,7 +4,7 @@ Enables certain nodes only when visible. </brief_description> <description> - The VisibilityEnabler2D will disable [RigidBody2D], [AnimationPlayer], and other nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler2D itself. + The VisibilityEnabler2D will disable [RigidBody2D], [AnimationPlayer], and other nodes when they are not visible. It will only affect nodes with the same root node as the VisibilityEnabler2D, and the root node itself. </description> <tutorials> </tutorials> |