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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-04-07 09:16:51 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-07 09:16:51 +0200 |
commit | 2267877ee60928e9edddfb6633e69bf9a8c40b0c (patch) | |
tree | 42fcd62e3b937990e6f91dc40e6e2d4a58320eb9 /doc/classes | |
parent | 597ec5dbf8e03889a22b80e50eb72d41e1387d64 (diff) | |
parent | 06aeff30446392cd52005b37e8aec219c47e5f9b (diff) |
Merge pull request #37589 from Nannaquin/updatecolordoc
Add reference of Color8 function to Color class documentation
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Color.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index 8587acade3..d495be2ffd 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -5,7 +5,8 @@ </brief_description> <description> A color is represented by red, green, and blue [code](r, g, b)[/code] components. Additionally, [code]a[/code] represents the alpha component, often used for transparency. Values are in floating-point and usually range from 0 to 1. Some properties (such as [member CanvasItem.modulate]) may accept values greater than 1. - You can also create a color from standardized color names by using [method @GDScript.ColorN] or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url]. + You can also create a color from standardized color names by using [method @GDScript.ColorN] or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url]. + If you want to supply values in a range of 0 to 255, you should use [method @GDScript.Color8]. </description> <tutorials> </tutorials> |