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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-07-08 08:29:09 +0200 |
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committer | GitHub <noreply@github.com> | 2019-07-08 08:29:09 +0200 |
commit | 1d5c067215e93b4d63ebc4bc294e9b62b30334b8 (patch) | |
tree | afdde98375e0eacd8434baac33acb36a8391892c /doc/classes | |
parent | dcc1ba35232c0ef95d75c7a7506dd4fa05baaeff (diff) | |
parent | a26f52db3390f97528fd6ae6da8c02df72e4abc2 (diff) |
Merge pull request #30380 from KoBeWi/controlraiser
Clarify better what Node.raise does
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Node.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 5a90354124..889ce4d3eb 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -553,7 +553,7 @@ <return type="void"> </return> <description> - Moves this node to the top of the array of nodes of the parent node. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree. + Moves this node to the bottom of parent node's children hierarchy. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree, i.e. the further they are on the node list, the higher they are drawn. After using [code]raise[/code], a Control will be drawn on top of their siblings. </description> </method> <method name="remove_and_skip"> |