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authorclayjohn <claynjohn@gmail.com>2020-11-22 17:51:31 -0800
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2020-11-28 07:37:49 -0800
commit076908bed940adac80ab0a058e8a6d6b2583d84e (patch)
tree5e7dd90f6ce98f682845833f1c968cb3a43ca8bc /doc/classes
parentf218550c48ef3def0fcdd6bb12c14b89a7105119 (diff)
Environment brightness, contrast, saturation restore with color correction.
Allow gradients and 2d images. Use shader versions for LUT in tonemap Co-authored-by: alex-poe <3957610+CptPotato@users.noreply.github.com> Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com> Co-authored-by: Clay John <claynjohn@gmail.com>
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/Environment.xml4
-rw-r--r--doc/classes/RenderingServer.xml4
2 files changed, 5 insertions, 3 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 104c149784..c5b6a54f71 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -43,8 +43,8 @@
<member name="adjustment_brightness" type="float" setter="set_adjustment_brightness" getter="get_adjustment_brightness" default="1.0">
The global brightness value of the rendered scene. Effective only if [code]adjustment_enabled[/code] is [code]true[/code].
</member>
- <member name="adjustment_color_correction" type="Texture2D" setter="set_adjustment_color_correction" getter="get_adjustment_color_correction">
- Applies the provided [Texture2D] resource to affect the global color aspect of the rendered scene. Effective only if [code]adjustment_enabled[/code] is [code]true[/code].
+ <member name="adjustment_color_correction" type="Texture" setter="set_adjustment_color_correction" getter="get_adjustment_color_correction">
+ The [Texture2D] or [Texture3D] lookup table (LUT) to use for the built-in post-process color grading. Can use a [GradientTexture] for a 1-dimensional LUT, or a [Texture3D] for a more complex LUT. Effective only if [code]adjustment_enabled[/code] is [code]true[/code].
</member>
<member name="adjustment_contrast" type="float" setter="set_adjustment_contrast" getter="get_adjustment_contrast" default="1.0">
The global contrast value of the rendered scene (default value is 1). Effective only if [code]adjustment_enabled[/code] is [code]true[/code].
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 22a9925d4b..841567ee9f 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -608,7 +608,9 @@
</argument>
<argument index="4" name="saturation" type="float">
</argument>
- <argument index="5" name="ramp" type="RID">
+ <argument index="5" name="use_1d_color_correction" type="bool">
+ </argument>
+ <argument index="6" name="color_correction" type="RID">
</argument>
<description>
Sets the values to be used with the "Adjustment" post-process effect. See [Environment] for more details.