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author | Nannaquin <stvnmsantana@gmail.com> | 2020-04-04 15:31:34 -0400 |
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committer | Nannaquin <stvnmsantana@gmail.com> | 2020-04-05 11:34:47 -0400 |
commit | 06aeff30446392cd52005b37e8aec219c47e5f9b (patch) | |
tree | adabea5522b76f235a715c8cb196a9eb8a78e76c /doc/classes | |
parent | 2a49798c7b92b332c2198f52b9c5ae10bd944bd0 (diff) |
Add reference of Color8 function to Color class documentation
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Color.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index 8587acade3..d495be2ffd 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -5,7 +5,8 @@ </brief_description> <description> A color is represented by red, green, and blue [code](r, g, b)[/code] components. Additionally, [code]a[/code] represents the alpha component, often used for transparency. Values are in floating-point and usually range from 0 to 1. Some properties (such as [member CanvasItem.modulate]) may accept values greater than 1. - You can also create a color from standardized color names by using [method @GDScript.ColorN] or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url]. + You can also create a color from standardized color names by using [method @GDScript.ColorN] or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url]. + If you want to supply values in a range of 0 to 255, you should use [method @GDScript.Color8]. </description> <tutorials> </tutorials> |