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author | reduz <reduzio@gmail.com> | 2021-07-01 15:25:35 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-07-03 12:11:01 -0300 |
commit | d6893cb2e87796336a3c195a1df10057c21dfbca (patch) | |
tree | c6f25ad40a68e95014ff96bf5fc7b02aa582c613 /doc/classes/World3D.xml | |
parent | ad8a2b3d527f821d1a0b061811661d49d0920967 (diff) |
Implement Curve3Texture
* This was required by users in some scenarios, such as animating individual axes over time with a single texture.
* Examples: Shaders, Particles, etc.
* CurveTexture now defaults to RGB, can be changed to Red if needed, this allows to freely exchange them.
Diffstat (limited to 'doc/classes/World3D.xml')
0 files changed, 0 insertions, 0 deletions