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authorThomas Karcher <t_karcher@posteo.de>2019-05-03 10:49:54 +0200
committerGitHub <noreply@github.com>2019-05-03 10:49:54 +0200
commit1170b78e2842e540f08ff40cba61eeb83324edec (patch)
tree9565c094d3f290eafbea85deab5ca57eedd0e849 /doc/classes/VisualShaderNodeVectorDistance.xml
parent184bd3f6e51b674cb53fa30ddbcfd5034d3d0347 (diff)
Update of RigidBody2D class description
Added a hint in the RigidBody2D class description regarding the transformation issue mentioned in https://github.com/godotengine/godot/issues/5734
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