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author | Yuri Roubinsky <chaosus89@gmail.com> | 2022-02-02 21:12:45 +0300 |
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committer | GitHub <noreply@github.com> | 2022-02-02 21:12:45 +0300 |
commit | ca42bfb2a5c91a52ea14302aa3bbf7292e387b9b (patch) | |
tree | 1ee02bd3557c14729b5a02f44854ea208517d777 /doc/classes/VisualShaderNodeVectorBase.xml | |
parent | 6ff753675a1c6f86ece68905bdedbf5e81712800 (diff) | |
parent | 59af063636b3e17df488ad0d9e059919aa03fcf1 (diff) |
Merge pull request #57504 from Chaosus/vs_vector2
Diffstat (limited to 'doc/classes/VisualShaderNodeVectorBase.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeVectorBase.xml | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeVectorBase.xml b/doc/classes/VisualShaderNodeVectorBase.xml new file mode 100644 index 0000000000..8a560c1951 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorBase.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorBase" inherits="VisualShaderNode" version="4.0"> + <brief_description> + A base type for the nodes using different vector types within the visual shader graph. + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <members> + <member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeVectorBase.OpType" default="1"> + A base type. + </member> + </members> + <constants> + <constant name="OP_TYPE_VECTOR_2D" value="0" enum="OpType"> + A 2D vector type. + </constant> + <constant name="OP_TYPE_VECTOR_3D" value="1" enum="OpType"> + A 3D vector type. + </constant> + <constant name="OP_TYPE_MAX" value="2" enum="OpType"> + Represents the size of the [enum OpType] enum. + </constant> + </constants> +</class> |