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author | Hendrik Brucker <hendrik.brucker@mail.de> | 2022-04-12 19:09:29 +0200 |
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committer | Hendrik Brucker <hendrik.brucker@mail.de> | 2022-04-12 19:09:29 +0200 |
commit | cf58d23a727e09a4707ba0c87087aa7fa37827c5 (patch) | |
tree | c6890dbc79ce1a36b20fa58a380254e3b196ae28 /doc/classes/VisualShaderNodeVec4Constant.xml | |
parent | a49079947b7ffde28262cc4978cae9bbec24361b (diff) |
Add Vector4 to VisualShader
Diffstat (limited to 'doc/classes/VisualShaderNodeVec4Constant.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeVec4Constant.xml | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeVec4Constant.xml b/doc/classes/VisualShaderNodeVec4Constant.xml new file mode 100644 index 0000000000..ed3d8a673d --- /dev/null +++ b/doc/classes/VisualShaderNodeVec4Constant.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVec4Constant" inherits="VisualShaderNodeConstant" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + A 4D vector (represented as a [Quaternion]) constant to be used within the visual shader graph. + </brief_description> + <description> + A constant 4D vector (represented as a [Quaternion]), which can be used as an input node. + </description> + <tutorials> + </tutorials> + <members> + <member name="constant" type="Quaternion" setter="set_constant" getter="get_constant" default="Quaternion(0, 0, 0, 1)"> + A 4D vector (represented as a [Quaternion]) constant which represents the state of this node. + </member> + </members> +</class> |