diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-11-03 07:51:22 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-11-03 07:51:22 +0100 |
commit | 9381a80b24cdb8a043c831ad1635dd2c91892755 (patch) | |
tree | b4b7825cbb674a95ae1ad979764148bae832bd66 /doc/classes/VisualShaderNodeVec3Uniform.xml | |
parent | a02d79191a13b9194a51e1a9c3f250d14e28b2c8 (diff) | |
parent | 21e1f1df0fd202a14050557b9de23e2f8e429228 (diff) |
Merge pull request #33277 from clayjohn/update_material
Force update SpatialMaterial when texture set and always use ALBEDO
Diffstat (limited to 'doc/classes/VisualShaderNodeVec3Uniform.xml')
0 files changed, 0 insertions, 0 deletions