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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-07 10:09:39 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-07 10:09:44 +0100 |
commit | e18c65634fdbcd69081cdd7a9fccc221a7c20e53 (patch) | |
tree | d59e18f9412cd3ae9c126aa35b23e30a0f7a8cff /doc/classes/VisualShaderNodeVec3Constant.xml | |
parent | 642de8e78911999a15cfb2c394166f5168e202ba (diff) |
GraphEdit: Fix regression with GraphNode mouse filter
PR #35068 made Container (which GraphNode inherits) default to
MOUSE_FILTER_PASS, so I removed the manual override, but it turns out
that GraphNode's constructor still overrides it to MOUSE_FILTER_STOP.
Another fix could be to remove the STOP in the constructor, but I don't
know if it's there for a specific reason (e.g. to have GraphNodes STOP
by default, but PASS in a specific case).
Fixes #35978.
Diffstat (limited to 'doc/classes/VisualShaderNodeVec3Constant.xml')
0 files changed, 0 insertions, 0 deletions