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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-07 07:41:11 +0100
committerGitHub <noreply@github.com>2022-03-07 07:41:11 +0100
commiteb8ce0ce6892bb31ec13ad3865eec7babc4d333a (patch)
treeaad0af704114809428cbebae692b1f2858364bc6 /doc/classes/VisualShaderNodeVarying.xml
parentbb5d71f6cc2ae6c37df6a6d025f334380c78f01a (diff)
parent15a87f8e9254c738c16871d1fe06a266909d5722 (diff)
Merge pull request #58750 from Chaosus/vs_varyings
Add varying support to visual shaders
Diffstat (limited to 'doc/classes/VisualShaderNodeVarying.xml')
-rw-r--r--doc/classes/VisualShaderNodeVarying.xml15
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeVarying.xml b/doc/classes/VisualShaderNodeVarying.xml
new file mode 100644
index 0000000000..0dbbd61f3a
--- /dev/null
+++ b/doc/classes/VisualShaderNodeVarying.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeVarying" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="varying_name" type="String" setter="set_varying_name" getter="get_varying_name" default="&quot;[None]&quot;">
+ </member>
+ <member name="varying_type" type="int" setter="set_varying_type" getter="get_varying_type" enum="VisualShader.VaryingType" default="0">
+ </member>
+ </members>
+</class>