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authorYuri Roubinsky <chaosus89@gmail.com>2022-01-09 17:02:13 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2022-03-04 23:30:47 +0300
commit15a87f8e9254c738c16871d1fe06a266909d5722 (patch)
tree437470f79ea001c661e3481d0328b8f295b2e839 /doc/classes/VisualShaderNodeVarying.xml
parentf356c8ac4bfb16be361d8ff21ecbb406baa6e631 (diff)
Add varying support to visual shaders
Diffstat (limited to 'doc/classes/VisualShaderNodeVarying.xml')
-rw-r--r--doc/classes/VisualShaderNodeVarying.xml15
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeVarying.xml b/doc/classes/VisualShaderNodeVarying.xml
new file mode 100644
index 0000000000..0dbbd61f3a
--- /dev/null
+++ b/doc/classes/VisualShaderNodeVarying.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeVarying" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="varying_name" type="String" setter="set_varying_name" getter="get_varying_name" default="&quot;[None]&quot;">
+ </member>
+ <member name="varying_type" type="int" setter="set_varying_type" getter="get_varying_type" enum="VisualShader.VaryingType" default="0">
+ </member>
+ </members>
+</class>