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author | reduz <reduzio@gmail.com> | 2021-07-21 08:47:49 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-07-21 09:23:51 -0300 |
commit | 67e5715dbfd7ff9978d752d56168d722bdc03c8d (patch) | |
tree | 3768284333910e45a0f6443ee4bbc395aa7fe5f0 /doc/classes/VisualShaderNodeTransformVecMult.xml | |
parent | 71f82535791a6f70e41539486caab896ac3b433b (diff) |
Make Sky initialize shaders only once
* Create the shader on demand.
* Makes sure compilation happens only once, then shader is cached.
* Speeds up scene loading times.
* Speeds up editor initialization.
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformVecMult.xml')
0 files changed, 0 insertions, 0 deletions