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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-03 23:07:21 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-03 23:07:21 +0200 |
commit | 5d9cab3aeb3c62df6b7b44e6e68c0ebbb67f7a45 (patch) | |
tree | 619055aeb386211fb83a7c861ab0f79a34aedb2d /doc/classes/VisualShaderNodeTransformVecMult.xml | |
parent | ea2a0b54554c09999d74212925322e8c7b2437e0 (diff) | |
parent | 0ac4051c00898b316ae11e7075d3f3a9e3c46be3 (diff) |
Merge pull request #38430 from aaronfranke/transform3d
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformVecMult.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTransformVecMult.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeTransformVecMult.xml b/doc/classes/VisualShaderNodeTransformVecMult.xml index 3d5f87f727..2c9c115d9c 100644 --- a/doc/classes/VisualShaderNodeTransformVecMult.xml +++ b/doc/classes/VisualShaderNodeTransformVecMult.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTransformVecMult" inherits="VisualShaderNode" version="4.0"> <brief_description> - Multiplies a [Transform] and a [Vector3] within the visual shader graph. + Multiplies a [Transform3D] and a [Vector3] within the visual shader graph. </brief_description> <description> A multiplication operation on a transform (4x4 matrix) and a vector, with support for different multiplication operators. |