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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-02-01 14:26:16 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-02-01 14:56:35 +0100 |
commit | 1ebd66dafff915fb76aa0da77af9fa0f6ec741ef (patch) | |
tree | 0613811708305a769481acfb511d677fa71de8bb /doc/classes/VisualShaderNodeTransformUniform.xml | |
parent | c691444d2e63c95fdfb9501e5080387cbc8737f2 (diff) |
Linux: Build with use_static_cpp=yes by default for x86_64
This enables `-static-libgcc -static-libstdc++` which help make custom Linux
builds more portable (official builds have been using this option for years).
For some obscure reason Ubuntu 18.04 i386 crashes when using the option for
i386 builds, so let's play it safe and enable for x86_64 only for now.
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformUniform.xml')
0 files changed, 0 insertions, 0 deletions