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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-04-04 19:58:46 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-04-04 19:58:46 +0200 |
commit | fc055e199328b9ff55535862af2e5fab96be82b5 (patch) | |
tree | dbf20bac70d54fdca452dada9f2620a72896d9d7 /doc/classes/VisualShaderNodeTransformMult.xml | |
parent | a864a703ee27065795c6297aaeb72ed753d0f279 (diff) |
Allow Center Selection to work without any selection in 2D/3D editors
When there is no selection, the camera will center around the
world origin.
This helps people get back to the world center if they haven't added
any nodes yet.
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformMult.xml')
0 files changed, 0 insertions, 0 deletions