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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-03-05 21:39:50 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-04-06 12:14:43 +0200 |
commit | 480d4c6fbabc65a0822cd3954e488bf64d04b45c (patch) | |
tree | b40baf5d0adc24245d0670239a162f9da0988ba2 /doc/classes/VisualShaderNodeTransformMult.xml | |
parent | 187e6ae26d88ab0975de6011d00e41a846bcb6fa (diff) |
C#: Support type hints for exported Arrays
Added the code for Dictionary as well, but it's not yet supported by the Godot inspector.
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformMult.xml')
0 files changed, 0 insertions, 0 deletions