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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-19 17:20:34 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-24 11:30:01 -0700 |
commit | bae06008c8ce9ef53aef5c5600d1149ddc666b27 (patch) | |
tree | 54e03eca298f3fdb251758a6b4901c6ffd04223c /doc/classes/VisualShaderNodeTransformDecompose.xml | |
parent | 770a1d00a3b14c4abd1cd57c9621de93b24478aa (diff) |
Port recent move_and_slide fixes to 3D
Improves stop on slopes, sliding on walls and gravity handling by
porting existing changes from CharacterBody2D to CharacterBody3D.
Co-authored-by: fabriceci <fabricecipolla@gmail.com>
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformDecompose.xml')
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