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author | Ignacio Roldán Etcheverry <neikeq@users.noreply.github.com> | 2022-08-30 18:01:00 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-30 18:01:00 +0200 |
commit | 706d988baae40da49c942cf4e7180368fc9b1ead (patch) | |
tree | a449ccb6e25afaedfb22e79390117cef6ae0e1da /doc/classes/VisualShaderNodeTransformDecompose.xml | |
parent | 08eafbd52b0522e36a8eec2463b45066a469526e (diff) | |
parent | b783be59a2591d7264d581b5bafdbaa9a62c627f (diff) |
Merge pull request #65061 from paulloz/dotnet/fix-godot_variants-with-empty-type-field
C#: Populate `Type` field on `godot_variant` created in managed
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformDecompose.xml')
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